9.1. accept()
#include <sys/types.h>l;
#include <sys/socket.h>
int accept(int s, struct sockaddr *addr, socklen_t *addrlen);struct sockaddr_storage their_addr;
socklen_t addr_size;
struct addrinfo hints, *res;
int sockfd, new_fd;
// 首先:使用 getaddrinfo() 填好地址结构:
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC; // 使用 IPv4 或 IPv6,都可以
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // 帮我填好我的 IP
getaddrinfo(NULL, MYPORT, &hints, &res);
// 建立一个 socket丶bind 它,并对它进行 listen:
sockfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
bind(sockfd, res->ai_addr, res->ai_addrlen);
listen(sockfd, BACKLOG);
// 现在接受进入的连接:
addr_size = sizeof their_addr;
new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &addr_size);
// 准备与 socket descriptor new_fd 沟通!Last updated